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I mostly focused on basic loot - tier guns.
Here is why I changed some of the weight values:
Radio - I doubled the weight, because radio is really too rare (in surviv, it was 2.5x more common) and we do not see radios often. Plus getting the radio does not mean the user will get the loot from airdrop, unlike acquiring the other weapons which user has instantly.
CZ-600 - This light sniper rifle should, in my opinion, be one of the most common snipers and it should be more common
Mosin-Nagant - Also increased weight, but only a bit to give a chance to use weapons other than snipers, could be more common
Tango 51 - This weapon I think does not need to be that rare. In surviv, it was 10x rarer than Mosin but still was not extremely rare. Plus it is just nerfed SV-98
MG5/negev - These two weapons should be the rarest in tier guns. I didnt make it as crazy as in surviv but they are now pretty rare with the weights
MCX Spear and Stoner 63 - Should be rarer, as they are powerful and airdroped
Buff river crate:
I added the Negev + MG5 to the river crate because the river crate is not that bad. It was similar to treasure chest but I agree with making it a bit worse or different
I have not changed the tier special guns a lot, only made the radio more common and changed some weights
Golden airdrop drops - I also made the Negev and MG5 rarer, idk if we should make them more common or not, in surviv M249 was 30x rarer than AWM-s, also idk if the Model 89 could be more common or not as Barret M95